Born and raised on the Canadian prairies, Mark resides in Los Angeles and is a Google DeepMind research scientist . His 15+ year career spans foundational generative AI research and traditional CGI research, bringing a unique perspective to his research on generative video, neural radiance fields and generative image models.
As a research and development veteran of DreamWorks Animation his work has gave more fire to explosions, fluff to hair and jiggle to bellies in everything from "Kung Fu Panda" to "Shrek Forever After". He has over 16 feature film credits, a patent and two DreamWorks Technical Achievement Awards.
Mark leverages a background in engineering physics specializing in volume rendering and liquid simulation. He developed Amorphous, an award winning volume rendering system giving look equivalence between interactive GPU previews and final CPU renders. He is currently the lead developer of Rapid, DreamWorks' proprietary FLIP fluid simulator.
Mark's M.Sc. was obtained under the direction of Dr. Przemysław Prusinkiewicz in the Biological Modeling and Visualization research group at the University of Calgary, researching the use of finite element methods to simulate growing surfaces and diffusible morphogens. He obtained double undergraduate degrees, a B.Eng. (engineering physics) and B.Sc. (computer science), at the University of Saskatchewan.